Posted: Tuesday, March 3. 2009 at 21:57 More Changes
Things are undergoing yet more changes here at Chimeric Dream. I am merging most of the old site into my blog to make everything easier to maintain, and my D&D campaign setting Pannotia is getting its own domain. As part of all of this, I will be officially dropping support for IE6 in my layout.
I'll be posting here as things progress. More information and explanations to come.
Posted: Wednesday, February 25. 2009 at 11:24 Travel time for your RPG characters
Ever needed to know how far your characters were traveling in a day? I ran a game where the characters needed to be across a continent in a certain period of time, so I whipped up this chart that converts the base speeds of RPG characters (in ft/round) to MPH and then shows how far a group will travel per day based on how long they spend moving.
| Miles Per Day | |||||
|---|---|---|---|---|---|
| Speed / MPH | Miles Traveled | ||||
| 7 hours | 8 hours | 9 hours | 10 hours | 11 hours | |
| 15 / 1.7 | 11.9 | 13.6 | 15.3 | 17 | 18.7 |
| 20 / 2.2 | 15.9 | 18.1 | 20.4 | 22.7 | 25 |
| 30 / 3.4 | 23.8 | 27.2 | 30.6 | 34 | 37.5 |
| 40 / 4.5 | 31.8 | 36.3 | 40.9 | 45.4 | 50 |
| 50 / 5.6 | 39.7 | 45.4 | 51.1 | 56.8 | 62.5 |
| 60 / 6.8 | 47.7 | 54.5 | 61.3 | 68.1 | 75 |
| 70 / 7.9 | 55.6 | 63.6 | 71.5 | 79.5 | 87.5 |
| 80 / 9 | 63.6 | 72.7 | 81.8 | 90.9 | 100 |
| 90 / 10.2 | 71.5 | 81.8 | 92 | 102.2 | 112.5 |
| 100 / 11.3 | 79.5 | 90.9 | 102.2 | 113.6 | 125 |
| 110 / 12.5 | 87.5 | 100 | 112.5 | 125 | 137.5 |
| 120 / 13.6 | 95.4 | 109 | 122.7 | 136.3 | 150 |
| 130 / 14.7 | 103.4 | 118.1 | 132.9 | 147.7 | 162.5 |
| 140 / 15.9 | 111.3 | 127.2 | 143.1 | 159 | 175 |
| 150 / 17 | 119.3 | 136.3 | 153.4 | 170.4 | 187.5 |
| 160 / 18.1 | 127.2 | 145.4 | 163.6 | 181.8 | 200 |
| 170 / 19.3 | 135.2 | 154.5 | 173.8 | 193.1 | 212.5 |
| 180 / 20.4 | 143.1 | 163.6 | 184 | 204.5 | 225 |
| 190 / 21.5 | 151.1 | 172.7 | 194.3 | 215.9 | 237.5 |
| 200 / 22.7 | 159 | 181.8 | 204.5 | 227.2 | 250 |
Posted: Wednesday, January 14. 2009 at 14:31 Snitz MOD: Sticky Topic Separator
This MOD helps distinguish between sticky topics and regular topics on. Sticky topics remain above the rest of the topics, but they are labeled with a header of "Important Topics". The rest of the topics are separated by a bar reading "Forum Topics".
Continue reading "Snitz MOD: Sticky Topic Separator"Posted: Wednesday, January 14. 2009 at 13:20 Snitz MOD: Google Sitemaps with Admin Panel
Google Sitemaps gives webmasters the ability to affect how the content on their website is indexed by Google. They provide an additional layer of SEO to a website, potentially improving a site's presence in Google's index. The following is a snip from Google's "About" page explaining their Sitemaps program:
Continue reading "Snitz MOD: Google Sitemaps with Admin Panel""Sitemaps provide additional information about your site to Google, complementing our normal methods of crawling the web. We expect they will help us crawl more of your site and in a more timely fashion, but we can't guarantee that URLs from your Sitemap will be added to the Google index. Sites are never penalized for submitting Sitemaps."
Posted: Monday, January 12. 2009 at 12:45 Hash Encryption of User Input (ASP & PHP)
This bit of code is something I came up with a few years ago. I was trying to come up with a way to generate passwords and secure database names when I decided to build a function to do it for me. Basically, it takes your input, hashes it, then suggests potential passwords or database names.
I have no illusions that this is the most groundbreaking code snippet out there, but hopefully it will be of some use to people.
Since creating the original ASP function, I have made a PHP version of it as well.
Continue reading "Hash Encryption of User Input (ASP & PHP)"Posted: Monday, October 13. 2008 at 10:50 Washington: Days 4-10 (Compact Version)
Since it's been so long, and I really don't remember all the details anymore, here are the notes I made for myself about the rest of my vacation. They are in pretty rough form, but they serve their purpose well enough. Perhaps at some point I'll come through and clean it up a bit.
Continue reading "Washington: Days 4-10 (Compact Version)"Posted: Sunday, August 3. 2008 at 09:13 Washington: Day 3
This morning, my dad and I took the bus into Seattle. The plan was that we would leave mid-morning and walk around downtown doing some of the "touristy" stuff they have there. However, we left a bit later than originally planned, and we wound up on the last bus that was going over Mercer Island. Mercer Island is in between Renton and Seattle, and going around it would take about an hour. So we were really glad to catch the last bus. That was when things got fun...
Continue reading "Washington: Day 3"Posted: Saturday, August 2. 2008 at 10:18 Washington: Day 2
I woke up yesterday having slept pretty well. It felt good to get a full night's sleep after the long day of travel I had on Thursday. After getting up and ready, Dad and I walked to the bus stop to head into his office. Kris (my dad's boss) wanted to talk to me about working for KUE Digital, which is the company I have been doing some contract work for.
Continue reading "Washington: Day 2"
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c) - highly improbable; given to unrealistic fantasies; fanciful
m)- a state of abstraction; a reverie





